A widget which displays menus as a canonical menu bar.

Hierarchy (view full)

Constructors

Properties

_activeIndex: number = -1
_childMenu: null | Menu = null
_forceItemsPosition: IOpenOptions
_menuItemSizes: number[] = []
_menus: Menu[] = []
_overflowIndex: number = -1
_overflowMenu: null | Menu = null
_overflowMenuOptions: IOverflowMenuOptions
_tabFocusIndex: number = 0

Get the DOM node owned by the widget.

renderer: MenuBar.IRenderer

The renderer used by the menu bar.

Accessors

  • get activeIndex(): number
  • Get the index of the currently active menu.

    Notes

    This will be -1 if no menu is active.

    Returns number

  • set activeIndex(value): void
  • Set the index of the currently active menu.

    Notes

    If the menu cannot be activated, the index will be set to -1.

    Parameters

    • value: number

    Returns void

  • get id(): string
  • Get the id of the widget's DOM node.

    Returns string

  • set id(value): void
  • Set the id of the widget's DOM node.

    Parameters

    • value: string

    Returns void

  • get isAttached(): boolean
  • Test whether the widget's node is attached to the DOM.

    Returns boolean

  • get isDisposed(): boolean
  • Test whether the widget has been disposed.

    Returns boolean

  • get isHidden(): boolean
  • Test whether the widget is explicitly hidden.

    Returns boolean

  • get isVisible(): boolean
  • Test whether the widget is visible.

    Notes

    A widget is visible when it is attached to the DOM, is not explicitly hidden, and has no explicitly hidden ancestors.

    Returns boolean

  • get layout(): null | Layout
  • Get the layout for the widget.

    Returns null | Layout

  • set layout(value): void
  • Set the layout for the widget.

    Notes

    The layout is single-use only. It cannot be changed after the first assignment.

    The layout is disposed automatically when the widget is disposed.

    Parameters

    Returns void

  • get parent(): null | Widget
  • Get the parent of the widget.

    Returns null | Widget

  • set parent(value): void
  • Set the parent of the widget.

    Notes

    Children are typically added to a widget by using a layout, which means user code will not normally set the parent widget directly.

    The widget will be automatically removed from its old parent.

    This is a no-op if there is no effective parent change.

    Parameters

    Returns void

  • get title(): Title<Widget>
  • The title object for the widget.

    Notes

    The title object is used by some container widgets when displaying the widget alongside some title, such as a tab panel or side bar.

    Since not all widgets will use the title, it is created on demand.

    The owner property of the title is set to this widget.

    Returns Title<Widget>

Methods

  • Close the child menu immediately.

    This is a no-op if a child menu is not open.

    Returns void

  • Focus an item in the menu bar.

    Notes

    Does not open the associated menu.

    Parameters

    • index: number

    Returns void

  • Handle the menuRequested signal of a child menu.

    Parameters

    • sender: Menu
    • args: "next" | "previous"

    Returns void

  • Open the child menu at the active index immediately.

    If a different child menu is already open, it will be closed, even if there is no active menu.

    Parameters

    • options: {
          left?: number;
          top?: number;
      } = {}
      • Optional left?: number
      • Optional top?: number

    Returns void

  • Find initial position for the menu based on menubar item position.

    NOTE: this should be called before updating active index to avoid an additional layout and style invalidation as changing active index modifies DOM.

    Parameters

    • index: number

    Returns IPosition

  • Add a class name to the widget's DOM node.

    Parameters

    • name: string

      The class name to add to the node.

      Notes

      If the class name is already added to the node, this is a no-op.

      The class name must not contain whitespace.

    Returns void

  • Add a menu to the end of the menu bar.

    Parameters

    • menu: Menu

      The menu to add to the menu bar.

      Notes

      If the menu is already added to the menu bar, it will be moved.

    • update: boolean = true

    Returns void

  • Create an iterator over the widget's children.

    Returns IterableIterator<Widget>

    A new iterator over the children of the widget.

    Notes

    The widget must have a populated layout in order to have children.

    If a layout is not installed, the returned iterator will be empty.

  • Test whether a widget is a descendant of this widget.

    Parameters

    • widget: Widget

      The descendant widget of interest.

    Returns boolean

    true if the widget is a descendant, false otherwise.

  • Handle the DOM events for the menu bar.

    Parameters

    • event: Event

      The DOM event sent to the menu bar.

      Notes

      This method implements the DOM EventListener interface and is called in response to events on the menu bar's DOM nodes. It should not be called directly by user code.

    Returns void

  • Test whether the widget's DOM node has the given class name.

    Parameters

    • name: string

      The class name of interest.

    Returns boolean

    true if the node has the class, false otherwise.

  • Hide the widget and make it hidden to its parent widget.

    Notes

    This causes the isHidden property to be true.

    If the widget is explicitly hidden, this is a no-op.

    Returns void

  • Insert a menu into the menu bar at the specified index.

    Parameters

    • index: number

      The index at which to insert the menu.

    • menu: Menu

      The menu to insert into the menu bar.

      Notes

      The index will be clamped to the bounds of the menus.

      If the menu is already added to the menu bar, it will be moved.

    • update: boolean = true

    Returns void

  • Invoke the message processing routine of the widget's layout.

    Parameters

    • msg: Message

      The message to dispatch to the layout.

      Notes

      This is a no-op if the widget does not have a layout.

      This will not typically be called directly by user code.

    Returns void

  • Open the active menu and activate its first menu item.

    Notes

    If there is no active menu, this is a no-op.

    Returns void

  • Remove a class name from the widget's DOM node.

    Parameters

    • name: string

      The class name to remove from the node.

      Notes

      If the class name is not yet added to the node, this is a no-op.

      The class name must not contain whitespace.

    Returns void

  • Remove a menu from the menu bar.

    Parameters

    • menu: Menu

      The menu to remove from the menu bar.

      Notes

      This is a no-op if the menu is not in the menu bar.

    • update: boolean = true

    Returns void

  • Remove the menu at a given index from the menu bar.

    Parameters

    • index: number

      The index of the menu to remove.

      Notes

      This is a no-op if the index is out of range.

    • update: boolean = true

    Returns void

  • Show or hide the widget according to a boolean value.

    Parameters

    • hidden: boolean

      true to hide the widget, or false to show it.

      Notes

      This is a convenience method for hide() and show().

    Returns void

  • Show the widget and make it visible to its parent widget.

    Notes

    This causes the isHidden property to be false.

    If the widget is not explicitly hidden, this is a no-op.

    Returns void

  • Toggle a class name on the widget's DOM node.

    Parameters

    • name: string

      The class name to toggle on the node.

    • Optional force: boolean

      Whether to force add the class (true) or force remove the class (false). If not provided, the presence of the class will be toggled from its current state.

    Returns boolean

    true if the class is now present, false otherwise.

    Notes

    The class name must not contain whitespace.