A class which manages the mapping of cell renderers.

Constructors

Properties

Accessors

Methods

Constructors

Properties

_changed: Signal<RendererMap, void> = ...
_fallback: CellRenderer
_values: Values

Accessors

Methods

  • Update the renderer map with new values

    Parameters

    • values: Values = {}

      The updated values for the map.

    • Optional fallback: CellRenderer

      The renderer of last resort.

      Notes

      This method always emits the changed signal.

    Returns void